Did you think you would win industry recognition, when you started the project? Your first video game, Aragami, was a hit, as we saw at GameLab, where you took home the award for the best debut game. In terms of the public and investors, the city has Barcelona Games World and GameLab, the most important industry events in the whole of Spain. The number of small studios and professionals dedicated to the industry makes networking very easy, so you can get the contacts, information and knowledge you need for international success (remember that video games in Spain and Catalonia are an entertainment export industry).įurthermore, the availability of aid and loans, such as the ones provided by the ICEC Catalan Institute for Cultural Businesses and the Catalan government, make it much more financially viable to create a studio and keep your head above water through to the launch of your first project. Is this a good time for the gaming sector in Catalonia?Ĭatalonia is the ideal place to work in video games. Lince Works is the direct outcome of this ecosystem students from the gaming world who wanted to create a proprietary product. These firms are supplied by an ecosystem that generates talent (universities, institutes and different courses specialising in video games) and, in turn, the talent creates new small enterprises, hence creating the bubble that has been established in Catalonia. In Catalonia that would be firms like Social Point, King and Omnidrone. The few that have been successful form the basis of the ecosystem pyramid of video game companies. It is a very new industry with many proto-enterprises, where it is hard to find a studio with more than five years’ experience. When you talk about the gaming industry in Spain, you are basically talking about Madrid and Catalonia. Why do you think that is?Ĭatalonia is clearly a hub of innovation and talent, not just in the creative industries, but many others, too. News emerged a few months ago that almost 50% of the turnover of Spanish video game companies comes from Catalonia. The three founders, i.e., Eduard Soler, Álvaro Muñoz and myself, and 10 people from different art disciplines or who focus on programming. While we were doing a master’s in video games at the university’s Institute for Ongoing Education (IdeC-UPF), we got together and created “Path of Shadows”, a cartoon-style stealth game that would become the prototype of our latest release, Aragami. The first release was Aragami, an action-adventure stealth game, where you control an undead assassin with the power of controlling shadows.Įduard Soler, Álvaro Muñoz and I had finished studying computer engineering at Pompeu Fabra University. That was how Lince Works was established, a development studio dedicated entirely to high-narrative-content video games for consoles and PCs. That was how Lince Works was established, a development studio dedicated entirely to high-narrative-content video games for consoles and PCs.Įduard Soler, Álvaro Muñoz and David León were three computer engineering students who decided to create their own company after doing a master’s in video games. 2LDK – Yukihiki Tsutsumi’s Duel Project film.Eduard Soler, Álvaro Muñoz and David León were three computer engineering students who decided to create their own company after doing a master’s in video games.He discovers that he has been given the power of immortality by the swordsman, a man once known as the legendary Miyamoto Musashi, who now lives an endless existence as Aragami, a "god of battle". One samurai awakes to find that not only has his comrade died, but that his wounds have miraculously healed. Two seriously wounded samurai find refuge from a storm at an isolated temple, the home of a swordsman and a mysterious young woman. It was Kitamura's contribution to the Duel Project, a challenge issued by producer Shinya Kawai to him and fellow director Yukihiko Tsutsumi to film a feature length movie with only two actors, battling in one setting, in only the time frame of one week. Aragami is a 2003 Japanese action film directed by Ryuhei Kitamura.
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