![]() Rogue can be really fun once you’ve unlocked more cards to play around with, particularly the Desert and Sand Dune cards. Once you feel ready, move onto the Necromancer, this will teach you to play the game in a completely different way. I will say that Warrior is easily the best for your first 10 hours with the game, as it allows you to get to grips with the basics of the game, and has relatively easy to understand stats. Loop Hero is surprisingly well balanced, so much so that all three classes seem equally viable once you get past a certain point in the game. Make sure you have Desert and Sand Dunes equipped when heading into battle, you can place these down to lower enemy HP, eventually allowing you to one shot whole mobs. Set down plenty of enemies and get as many trophies as you can. When offered Perks, choose ones which add HP with each trophy. Your Critical Chance should help you get past most enemies with ease, allowing you to build up more trophies. The best way to get ahead as a Rogue is to focus on Damage, Damage to All and Attack Speed.
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