The layout has large timeline movements/jumps/actions on your left hand and fine/trimming movements on your right. Whoever designed the layout back in the 90s got it mostly right and it has barely changed in 30 years. The learning curve on Avid is mostly due the software’s assumption you’re going to use shortcut keys rather than menus and buttons. It will save you hours and best of all, it’s free.Īs a bonus, you’ll gain a basic understanding of how to cut in Avid. It only takes about 20 minutes (and a little learning). Even if you never use Avid it will give you 80% of the speed improvement of any other accessory. So, look up an Avid shortcut layout and redefine your keyboard in Premiere, FCP, Resolve, or whatever… to the Avid layout and learn it. This is still an issue with Premiere and FCP (though to a lesser extent now). However, when I redefined the shortcut key layout to the Avid one FCP7 suddenly became much faster to work with. On the other hand, common things (like making an edit…) required multiple keystrokes or were hidden away completely. Tools you never use were right under your fingers on the keyboard taking up expensive real estate. It was designed to be mnemonic not ergonomic. When FCP7 became popular I started getting FCP only jobs, and for ages I used the stock key layout and it drove me nuts. It’s slightly modified to my taste, but it’s very close. Remap the edit software shortcut keys to the standard Avid layout If you want to speed up your editing and make your life easier on a QWERTY keyboard: Jog/shuttle controllers are more about ergonomics. A standard keyboard with a good shortcut layout is pretty decent. That said, for all of that, shortcut keys are the easiest way to speed up your editing. There is something about the jog and shuttle control on the old analog systems that gives you a better feeling of control over the images. I’ve tried most tools out there from taping bits of film together, through 3/4“ tape, to countless bits of software. Nothing is perfect - and there are still issues - but using Avid with these controllers is as good as anything I’ve found so far. I’m always looking for a tool that is a joy to use, or refining the tool to make working with it more fun. This is particularly noticeable if you care about frame accurate editing. Keys are faster, so I want the quickest, most comfortable way to hit the keys I use the most.Ī jog/shuttle style controller is often faster and more accurate on a timeline than a mouse. That requires lots of keys, or digging through menus with a mouse. I know that using a 3rd party program is not ideal (especially a non-free one), but they have a free trial which should be enough, for anyone who depends heavily on proper scrolling,to get by until the hotfix patch is released.Modern editing software has a lot of ways to move images around. I switched back to WoW and my scroll wheel immediately was working as normal, 1 click of the wheel does exactly what it should. I changed scroll up and scroll down to be custom settings and set each scroll 'click' to be sent as 3 'clicks' (only for WoW, leaving the rest of my system alone). I went to my custom settings for WoW and then the wheel settings. When I first noticed the scroll issue with patch 3.3, I minimized WoW and opened the steermouse configuration panel. I have always had a custom entry for WoW, mapping buttons 4 and 5 on my mouse to the system default so I don't need to deal with the cmd left and right mapping and they come through as mouse button 4 and 5 directly in WoW. One feature is that it allows you to make these customizations on a per application basis. There is a program called steermouse which is pretty widely used in the Mac community for advanced mouse configuration, including buttons, scrolling and cursor speed.
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